Educational Games
Add some fun to your homeschool learning with these exciting and educational online games.
Educational Games
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won by landing on "postcard" spaces, listening to the clues on one of the 40 postcards, and correctly identifying the pen pal's country. (The sample postcard above came from Japan.) A more challenging game can be achieved by requiring players to name the country's capital; answers are provided. --Liane Thomas
Fun Brain
Fun Brain has educational online games for kids, along with resources for parents and teachers. Subjects covered include: art, geography, history, languages, math, music, science, technology, and more
Virtual Manipulatives for Interactive Mathematics
This website features online games and interactive activities designed to help children learn and understand mathematical concepts. You can choose any grade level from pre-K to 12, and subjects including numbers and operations, algebra, geometry, measurements, data analysis, and probability. You'll find virtual peg boards, geoboards, fractals, charts, games, and much more.
Great States Board Game
What is the capital of NJ? Where is the Football Hall of Fame? These are just a few of the hundreds of questions players are asked as they adventure around the USA discovering state attractions and landmarks, capitals, state abbreviations, state locations and more. In order to answer the questions on the cards, players must look closely at the colorful USA map game board, becoming familiar with the geography of the country. Players must hurry to find the answers as the mechanical timer ticks. Contents: Game board, 100 Figure cards, 100 Fact cards, 100 Find cards, 1 spinner, 1 mechanical timer, and game rules. Duration of Play: 20 minutes. 2-6 players.
Featured Resources
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Alpha-Phonics
Alpha Phonics is a primer for beginning readers. It features 128 self-explanatory lessons, printed in large, clear calligraphy suitable for beginning readers. You'll find product information about Alpha-Phonics here.
Safe Young Drivers: A Guide for Parents and Teens
Sixteen is by far the most dangerous age on the road. A 16-year-old is twelve times more likely than older drivers to die in a crash as a single occupant. Put two young teens in a vehicle, and the odds of death and injury nearly double. Despite these sobering facts, the procedure for obtaining a driver’s license in most states remains minimal. Commercial driving schools, even the most competent and conscientious among them, cannot possibly provide complete instruction. This book helps to address...
These Rare Lands
If a picture's worth 1,000 words, this book--with its hundreds of breathtaking photos of America's National Parks--is a well-stocked bookstore. Accompanied by the words of poet laureate Mark Strand, These Rare Lands is a perfect coffee-table book for anyone who has enjoyed the wonders of nature's wildest places. From a storm over Sequoia National Park in California to the otherworldly stalactites and stalagmites of New Mexico's Carlsbad Caverns and an Atlantic sunset in Maine's Acadia, th...
A Charlotte Mason Companion: Personal Reflections on the Gentle Art of Learning
Now you can realize the joy filled homeschool of your dreams! This modern classic is written by the homeschool mom who first carried Charlotte Mason's writings to America in her suitcase in 1987. Miss Mason's books were soon republished for a new generation. After ten years of intense study and successful application of Miss Mason s principles with her own children, Karen wrote A Charlotte Mason Companion: Personal Reflections on The Gentle Art of Learning ™. Today's parents can now see what a C...
H. A. Guerber's Histories
Helene A. Guerber wrote histories for grammar school children in the 19th century. Published in 1896 by the American Book Company, ‘Guerber’s Historical Readers in the Eclectic Readings Series’ were used to introduce children to the histories of the ancient and classical world. These engaging narratives are richly detailed accounts of the lives and times of the most important people of the period, arranged chronologically. The people are placed within the context of their times, and their histor...