Contests
Entering contests is a fun activity for kids. They can practice their writing skills, learn about new subjects, and may even end up winning a great prize. We've collected some of the most interesting, challenging, and fun contests available for kids to enter.
Contests for Kids
Intel International Science and Engineering Fair
The Intel International Science and Engineering Fair (Intel ISEF) is the world's largest pre-college celebration of science. Held annually in May, the Intel ISEF brings together over 1,400 students from more than 40 nations to compete for scholarships, tuition grants, internships, scientific field trips and the grand prize: a $50,000 college scholarship. Science Service founded the ISEF in 1950 and is very proud to have Intel as the title sponsor of this prestigious, international competition.
Arbor Day National Poster Contest
Join over 74,000 fifth grade classrooms and home schools across America in the Arbor Day National Poster Contest. The theme chosen will increase your students’ knowledge of how trees produce and conserve energy. The free Activity Guide includes activities to use with fifth grade students to teach the importance of trees in producing and conserving energy. These activities correlate with National Science and Social Study Standards. The Guide also includes all of the information you need for poster contest participation.
We the People Ideas of America Essay Contest
As part of its We the People initiative, National Endowment for the Humanities (NEH) invites high school juniors to participate in an essay contest that invites them to reflect on The Idea of America.
Shankar's International Children's Competition (SICC)
K. Shankar Pillai (July 31, 1902–December 26, 1989) was a famous cartoonist. He brought out a political magazine called ‘Shankar’s Weekly’. Under the auspices of this magazine, a competition called the Shankar’s International Children’s Competition was organized in 1949. It invited paintings and writings from children in India. Children sent about 3,000 entries. The following year the competition was thrown open to children from all over the world.
Today, the competition has grown and about 1,60,000 entries are received from over 130 countries. The entries are judged by an international jury. The prizewinning entries are compiled in a volume called the ‘Shankar’s Children’s Art Number’. The competition is open to children all over the world below the age of 16 years. There is no entry fee and competitors are free to choose the theme/subject they are interested in, or like most, for their paintings/ drawings/writings.
What IFFF? Kids Film Competition
The International Family Film Festival offers a kids film competition, designed to promote and encourage the creation and sharing of family film product through film exhibition, professional and children's hands-on workshops, seminars, forums and engaging post-film discussions. Film competition categories are individual or class projects for grades 3-6, 7-9, and 10-12. Film categories include Drama, Comedy, Animation-Computer & Animation-Classic, Documentary, and Educational.
Final projection film/video has to be on VHS.
Letters About Literature
The Center for the Book in the Library of Congress, in partnership with Target Stores and in cooperation with affiliate state centers for the book, invites readers in grades 4 through 12 to enter Letters About Literature, a national reading-writing contest. To enter, readers write a personal letter to an author, living or dead, from any genre-- fiction or nonfiction, contemporary or classic, explaining how that author's work changed the student's way of thinking about the world or themselves. There are three competition levels: Level I for children in grades 4 through 6; Level II for grades 7 and 8, and Level III, grades 9 - 12. Winners receive cash awards at the national and state levels.
ExploraVision
ExploraVision is a competition for all students in grades K-12 attending a school in the U.S., Canada, U.S. Territory or a Department of Defense school. Homeschooled students are eligible to enter. It is designed to encourage students to combine their imagination with their knowledge of science and technology to explore visions of the future. Teams of students select a technology, research how it works and why it was invented, and then project how that technology may change in the future. They must then identify what breakthroughs are required for their vision to become a reality and describe the positive and negative consequences of their technology on society. Winning ideas have focused on things as simple as ballpoint pens and as complex as satellite communications. The student teams write a paper and draw a series of Web page graphics to describe their idea. Regional winners make a Web site and a prototype of their future vision.
Global Virtual Classroom Contest
The Global Virtual Classroom Contest is a global team cooperation and website-building activity for students from 7 to 18 years of age. Using Internet technologies to communicate, up to 100 teams of three schools each will build Websites on topics of their choosing. Each team will consist of three schools from three different countries. Team websites will be judged by a panel of VIP judges.
SOS Children's Villages - USA Family Dinner Time Art Contest
The Family Dinner Time Art Contest celebrates family dinner time and kicks off on Thanksgiving each year. Children may submit artwork of their family at dinner time to win a home computer. Artwork can be in any form, but must illustrate a family eating together. For sculptures and other difficult-to-ship items, please send a photo as opposed to the actual artwork.
A winner will be selected from each age group: preschool ages 1-7; grade school ages 8-12; and high school ages 13 -17.
USA Computing Olympiad /International Olympiad in Informatics (IOI)
The IOI is the premier world wide high school computer programming competition. The USACO supports pre-college computing around the world through computer programming competitions and training materials.
The USACO holds six Internet Contests during the academic year, and in the late Spring conducts the US Open, a proctored exam. Based on the results of these contests, 16 students are invited to an all-expense-paid training camp in the early summer, where 4 students are selected to be the US Team at the International Olympiad in Informatics (IOI). To access the current year's information, click on the link on the left-hand menu.
Making Contests a Part of Home Learning
Contests in Your Curriculum
Contests offer a new educational experience for the homeschooled child. Entering a contest increases motivation, develops research skills, adds excitement to assignments, develops character, and enriches your curriculum choices. Learn how to choose which contests to enter, which contests to avoid, and how to get the most out of entering contests.
Featured Resources
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Homeschooling on a Shoestring : A Jam-packed Guide
So you want to homeschool but don't think you can afford it. This book is a compendium of ideas for the family that wants to start or continue homeschooling on a tight budget.
Includes ideas for making money as a stay-at-home mom, sources for inexpensive curriculum, affordable teaching tools, and ideas for low-cost field trips. Also discusses ways to run your household more efficiently and with less cost.
For the Learners' Sake: Brain-Based Instruction for the 21st Century
This proposal for a platform of education reform needed to prepare students for a 21st-century workplace and society draws on information and ideas from two current areas in neuroscience: brain research (physiology and applications to learning) and systems thinking (mental models). Analyzing the history of education methodology over the past two centuries, this book shows how the 19th-century factory model prevalent in schools today fail to produce the kinds of flexible thinkers and problem solv...
Diana Waring--History Alive!
Diana Waring--History Alive! produces books, tapes, videos, and history curriculum for the homeschool market.
Name That Country Game
"Dear Pen Pal, Konnichi wa! We've been to see Mt. Fuji. Name my country! Sayonara, Michiko." Challenge your group with this fast-paced geography game, created in 1992 by Educational Insights, Inc. Everyone begins at the post office. Players twirl a finely printed spinner (built into the game board itself) to select one of 60 countries. If the player can correctly identify the country's location on the board's numbered map, he or she may advance along the path to the finish. Bonus moves are won b...
Learning Language Arts Through Literature
Learning Language Arts Through Literature is a fully integrated language arts program that teaches grammar, reading, spelling, vocabulary, writing mechanics, creative writing, thinking skills and more.